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Taylor School District

Educating for the 21st Century
 

 
 


Grade 2 Math

G
rade Level Content Expectations
 

At the end of Grade 2 students should be proficient in the following areas:


Count, write, and order whole numbers
 


N.ME.02.01

 
Count to 1000 by 1’s, 10’s and 100’s starting from any number in the sequence.

N.ME.02.02 Read and write numbers to 1000 in numerals and words, and relate them to the
quantities they represent.
N.ME.02.03  Compare and order numbers to 1000; use the symbols > and <.
N.ME.02.04  Count orally by 3’s and 4’s starting with 0, and by 2’s, 5’s, and 10’s starting from any
 
whole number.*



Understand place value

N.ME.02.05



Express numbers through 999 using place value, e.g., 137 is 1 hundred, 3 tens, and 7 ones; use concrete materials.*


 

 


Add and subtract whole numbers
                

 


 N.FL.02.06 Decompose 100 into addition pairs, e.g., 99 + 1,  98 + 2…
N.MR.02.07 Find the distance between numbers on the number line, e.g., how far is 79 from 26?
N.MR.02.08 Find missing values in open sentences, e .g., 42 + = 57; use relationship between
addition and subtraction.
N.MR.02.09 Given a contextual situation that involves addition and subtraction using numbers
through 99:  model using objects or pictures; explain in words; record using numbers
and symbols; solve.*
N.FL.02.10 Add fluently two numbers through 99, using strategies including formal algorithms;
subtract fluently two numbers through 99.*
N.FL.02.11 Estimate the sum of two numbers with three digits.*
N.FL.02.12 Calculate mentally sums and differences involving: three-digit numbers and ones;
 
three-digit numbers and tens; three-digit numbers and hundreds.


 




Understand the meaning of multiplication and division
 

N.MR.02.13 Understand multiplication as the result of counting the total number of objects in a set
of equal groups, e.g., 3 x 5 gives the number of objects in 3 groups of 5 objects,
or 3 x 5 = 5 + 5 + 5 = 15.
N.MR.02.14  Represent multiplication using area and array models.
N.MR.02.15 Understand division (÷) as another way of expressing multiplication, using fact families
within the 5 x 5 multiplication table; emphasize that division “undoes” multiplication,
e.g.,
2 x 3 = 6 can be rewritten as 6 ÷ 2 = 3 or 6 ÷ 3 = 2.
N.MR.02.16 Given a situation involving groups of equal size or of sharing equally, represent with
 
objects, words, and symbols; solve.*
N.MR.02.17  Develop strategies for fluently multiplying numbers up to 5 x 5.*

 
 




Work with unit fractions
 


N.ME.02.18

 

Recognize, name, and represent commonly used unit fractions with denominators

12 or less; model  1/2, 1/3, and 1/4 by folding strips.

 
N.ME.02.19  Recognize, name, and write commonly used fractions: 1/2, 1/3, 2/3, 1/4, 2/4,3/4.
N.ME.02.20 Place 0 and halves, e.g., 1/2, 1 1/2, 2 1/2, on the number line; relate to a ruler.
N.ME.02.21

 For unit fractions from 1/12 to 1/2 understand the inverse relationship between the
size
  of a unit fraction and the size of the denominator ; compare unit fractions from
1/12 to 1/2.

N.ME.02.22

Recognize that fractions such as 2/2, 3/3, and 4/4 are equal to the whole (one.)


 




Measure add and subtract length
 

M.UN.02.01 Measure lengths in meters, centimeters, inches, feet, and yards approximating to the nearest whole unit and using abbreviations: cm, m, in, ft, yd.
M.PS.02.02  Compare lengths; add and subtract lengths (no conversion of units).


 



Understand the concept of area

      

M.UN.02.03 Measure area using non-standard units to the nearest whole unit.
M.TE.02.04 Find the area of a rectangle with whole number side lengths by covering with unit squares and counting, or by using a grid of unit squares; write the area as a product.

 



Tell time and solve time problems
 

M.UN.02.05  Using both A.M. and P.M., tell and write time from the clock face in 5 minute intervals and from digital clocks to the minute; include reading time: 9:15 as nine-fifteen and 9:50 as nine-fifty. Interpret time both as minutes after the hour and minutes before the next hour, e.g., 8:50 as eight-fifty and ten to nine. Show times by drawing hands on clock face.
M.UN.02.06 Use the concept of duration of time, e.g., determine what time it will be half an hour from 10:15.

 

 

Record add and subtract money
 

M.UN.02.07  Read and write amounts of money using decimal notations, e.g., $1.15.
M.PS.02.08  Add and subtract money in mixed units, e.g., $2.50 + 60 cents and $5.75 - $3, but not $2.50 + $3.10.

 




Read thermometers
 

M.UN.02.09  Read temperature using the scale on a thermometer in degrees Fahrenheit.




 

Solve measurement problems
 

M.PS.02.10  Solve simple word problems involving length and money.
M.TE.02.11  Determine perimeters of rectangles and triangles by adding lengths of sides, recognizing the meaning of perimeter.*

 



 

Identify and describe shapes
 

G.GS.02.01  Identify, describe, and compare familiar two-dimensional and three-dimensional shapes,
such as triangles, rectangles, squares, circles, semi-circles, spheres, and rectangular
prisms
G.GS.02.02  Explore and predict the results of putting together and taking apart two-dimensional
and three-dimensional shapes.
G.GS.02.04  Distinguish between curves and straight lines and between curved surfaces and flat
surfaces
G.SR.02.05 classify familiar plane and solid objects, e.g., square, rectangle, rhombus, cube,
pyramid, prism, cone, cylinder, and sphere, by common attributes such as shape,
size, color,
roundness, or number of corners and explain which attributes are being
used for classification.
G.TR.02.06 Recognize that shapes that have been slid, turned, or flipped are the same shape,
e.g., a square rotated 45° is still a square.

 




Use coordinate systems
 

G.LO.02.07 Find and name locations using simple coordinate systems such as maps and first quadrant grids.




Create, interpret, and solve problems involving pictographs


D.RE.02.01
 
Make pictographs using a scale representation, using scales where symbols equal
more than one.
D.RE.02.02 Read and interpret pictographs with scales, using scale factors of 2 and 3.
D.RE.02.03 Solve problems using information in pictographs; include scales such as each
represents 2 apples
 



 

 
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